Racing Footwear Future Concept
The gap between digital and real world is now getting closer.
Development of gaming and simulation technology is now providing another level of hyper-realistic experience of actual racing.
Jann Mardenborough, he was a Playstation gaming fans, who is now the professional GT racing pilot. Inspired from his journey, I decided to design an conceptual racing footwear that can support E-racers to pursue their dream to become real racers
Design a footwear for simulation racers
to become a real racer.
The brand is Play Station, due to their deep engagement in both sim and real racing, and they are also one of the major sponsors of GT racing industry.
Compare to what they have, and since they are behind in VR or simulation gaming wear competition, there is an opportunity for
Playstation to come up with innovative wearables.
Detachable Anti-Static Outsole
Made out of fire-retardant and anti-static rubber.
Also can be customized by the pilots ergonomics
The materials are layered in different shapes and
surface area, for different types of impacts
Programmable Carbon Fiber
The material is developed by MIT lab, which can
expand or constrict in different thermal conditions.
The fibers can expand and constrict
itself by thermal change.
The components are customized with
pilot's data of interior temperature
change during the race and adjust its
It also can be used curing simulation
training to mimic the actual impact to
provide more realistic feedback.
The shoe has two purpose, for both
indoor and outdoor training.
Pilots can detach the outsole from
the long socks upper for simulation
training and attach it on race day.
Sock - Boot
During the research, I noticed that,
FIA is open for innovative changes.
Since the shoes is also for gaming,
I designed it to be different from the
traditional look of racing shoes,
The new design covers larger impact
surface with lighter construction.
Final Render Painting
Skills and Tools
Used in the Project
– Emily Sawamura
– Hojin In and Jae Cho
– Hojin In